
The player, as Quico, can interact with Monster and manipulate the buildings of the favela in unique ways, such as by stacking individual shacks on each other, to complete puzzles and progress in the game. The game involves a young Brazilian boy Quico who, while hiding from his abusive, alcoholic father, finds himself taken to a dream-like favela, and meeting a normally docile creature, Monster. It was released on Januon OS X and Linux through the Humble Indie Bundle X, and on Jvia Steam. It is a beautiful piece of art.Papo & Yo is a fantasy adventure video game, released on Augon the PlayStation 3 via the PlayStation Network and since Apon Microsoft Windows through Steam. This is a game that simply must be played. It was just like revisiting that moment again, but this time, I was able to let go more easily. Millage may vary for other people, but at least for me, I felt very moved. The ending of Papo and Yo was a metaphor for an actual moment in my life, and it was one of if not THE most, moving ending to a video game I have ever seen. But I took the harder route of not forgiving him and simply letting him go. I haven't seen him in years now, nor do I want to, but I just know, if I saw him again I could become friends again with him easily. I deposited everyone's stuff on the front porch and rang the doorbell and told his dad where he was and what he was doing. I let him get drunker and drunker, and when he was stumbling around and falling down, I got in my car, (which had his stuff and the stuff of the people who were with us.) and I left and drove to his parents house.


In the moment when he broke into a liquor cabinet and began to get drunk, (while of course being underage.), I was afraid. It was alcohol specifically, that made me decide. This game dredged up memories of a time when I had to let go of a best friend of mine because of illegal drug use. This review contains spoilers, click expand to view.
